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TF2Maps.net | US Central - Ohio | Comp-UEQVP98V - RED vs surf

auto-20210704-0323-cp_wraparound_a1a.dem

Demo uploaded by Zeus 2 years go

RED0
surf0
NameKADDAKName
Cielael001508DeathToCats
Spleep001302Alpheri
Cold_001302CATHOLIC BEAST MODE
Marina♥201
Suna818

cp_wraparound_a1a20:52

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[LogsTF] To see the stats, type: .ss00:02
[LogsTF] Logs were uploaded to: logs.tf/296588400:02
Cielael.ss00:08
DeathToCats!log00:11
Marina♥it felt too wide and too spread out00:14
Alpheri!fb maybe a plank from here to the point00:20
Yobai really dont like the verticality going down from mid to the other points00:48
Marina♥!gf the map, specially mid and last, feels too wide, or spread out, it can't be covered by 6 people00:49
Yobait makes spamming way too easy00:54
[Staff] nesman: ill spec your POV01:00
Marina♥!help01:04
Marina♥yoba use !gf for map feedback and !fb for feedback to where your corsshair is01:39
Yobathank you!01:53
Marina♥yep, map to large ^01:56
Marina♥there's mao after this, right?02:31
[VIP] CATHOLIC BEAST MODE: yes02:35
[Staff] nesman: yes if we have the players02:46
Yobaso many flanks openings in last04:43
Marina♥and too wide04:48
Marina♥you can't possibly cover it04:54
Marina♥ow05:04
Yobai cant just guard 3 flanks05:05
Cielaelthe issue with super large maps is that there's a ton of wasted space06:01
Cielaelin this case, the space went to flank routes06:06
Marina♥say this please: replace the rock with a better high ground coverage06:17
Marina♥maybe like a spiral pillar06:28
Yobanot a lot of ground to stand from to guard choke in second yeah06:28
Marina♥!fb replace the rock with something simplier, maybe a catwalk from here to a pillar07:29
AlpheriI dunno07:44
AlpheriI kind of like it07:48
Cielael!fb replace the small health pack with a medium one to have a reason for going under the point07:56
Alpheri!gf a lot of the map is dark. use the command 'bot -teleport' to create a bot at your crosshair08:44
Alpherisix you have static in your mic09:07
Yobahahaha09:31
Cielael!fb Remove this slope for the dropdown or increase its height. Kept bonking on rollouts and on offense it's just awkward10:13
Cielael!fb this corner is exceptionally dark10:35
Alpheri!fb these fences on their own are not a convincing boundary, maybe have a small elevation change+rock wall along with the fence10:55
Marina♥!gf mid is so spread out that trying to go around for a flank, it's so long you end up completely over extending11:33
Alpheri!fb actually, this being an a1 for the time being just put them on a small brush wall or use just a brush wall 11:52
CielaelSuna hit the nail on the head 11:57
[VIP] CATHOLIC BEAST MODE: !fb funny roamer spot12:01
Yobafrfr12:10
Cielaelteam that caps mid has far too big of an advantage for the remaining two points12:13
AlpheriI think that's partly the elevation overscaling, everything past mid is aggressively downhill12:39
Yobai literally missed the faster rollout the first time13:02
Alpheridropdown is incredibly aggressive13:14
Marina♥!fb this heaven feels really excluded or afar from the rest of last, you have no idea what's going on outside>>13:36
Yobayeah i dont know what that is for13:47
Marina♥!fb and takes too long to rotate using it13:48
Yobai just dont see any use for the heaven in last14:04
Yoba#ripbozo #packwatch14:14
Marina♥also, you have to jump to use it from one side, it's really wacky to use14:25
Yobayeahyeah14:27
Marina♥oh, he's talking14:37
Cielael!fb This entryway should not exist. Gives yet another flank route/entrance to last.14:39
Yobamostly its the verticalities 14:45
Yobahaving highground adv for just capping a point is not very balanced for the defending team15:07
Yobaand i dont see use for the weird heaven in last15:30
Marina♥yes15:39
Yobaexactly15:40
Yobayou cant even see it first time15:46
Marina♥I used it once and died15:47
Yobaliterally cant see anything from that heaven16:09
[Staff] nesman: .ss16:19
Marina♥you have to do an awkward jump to use it16:31
[VIP] CATHOLIC BEAST MODE: i got a poggers edgebug16:43
Alpherialso that jump up makes it very awkward16:45
Spleepam i the only one getting a weird flickering bug when i spawn?16:59
Alpherithis is the kind of area where you want to walk back and forth between the ledge and the inside and you have to jump up it17:02
[Staff] nesman: I think?17:11
Alpherimaking it hard to do that17:13
Yobamaybe making the last have less flanks would make it more enjoyable and easier to defend17:26
Marina♥I think it should be less wider17:41
Marina♥narrower like proper english speaker say17:57
Alpheri!gf this is the kind of area where you want to walk back and forth between the ledge and hidden and this lip makes that hard18:16
Alpherier fuck18:18
Yobadefending from low ground SUCKS18:26
Alpheri!fb this is the kind of area where you want to walk back and forth between the ledge and hidden and this lip makes that hard18:34
Yobaalso dropdown in second is such a dirty scout flank19:20
[Staff] nesman: ::)19:27
Alpheriwho made it20:08
Alpherifoundry is the steel mill 5cp20:24
Alpherisure.20:36
[Staff] nesman: !map cp_foundry_pro20:49