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normal.tf | methlander - RED vs BLU

match-20210826-1559-meth_addict_a3e.dem

Demo uploaded by a dbx 166a 2 years go

RED0
BLU0
NameKADDAKName
Hoste ⁧⁧The Moste304304dbx

meth_addict_a3e20:11

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dbxits quite close00:01
dbxget syncd00:27
Hoste ⁧⁧The MosteThat's incredibly close to the point00:51
dbxyes00:55
dbxi actually noticed this before01:03
dbxbut forgot01:04
dbxlemme fix now01:06
Hoste ⁧⁧The Moste¯\_(ツ)_/¯01:07
Hoste ⁧⁧The MosteWhat do you reckon is a good radius01:13
Hoste ⁧⁧The MosteHighpass has a pretty large reach01:45
Hoste ⁧⁧The MosteAnd I think that's a fun map with some good verticality01:52
Hoste ⁧⁧The MosteMaybe extend it to the borders of this square02:03
dbxyeah i did almost the whole point now03:46
dbxits clearly marked too03:49
dbxwhat other changes did we have03:54
dbxi did the sniper room ramps03:57
Hoste ⁧⁧The MosteThe sniper cubby, changing the mini ramp to just a box04:04
dbxwhich mini ramp04:12
dbxnooo04:16
dbxlook04:17
Hoste ⁧⁧The MosteI know04:21
Hoste ⁧⁧The MosteBut you can stand on it anyway04:31
dbxit stops damage04:31
dbxwhen you go thru the hole04:38
Hoste ⁧⁧The MosteWhen you fall on it right04:38
Hoste ⁧⁧The MosteThe box will stop it too04:47
Hoste ⁧⁧The MosteSource spaghetti05:20
Hoste ⁧⁧The MosteStanding on a non-edge05:23
dbxok so06:28
dbxaside from that06:30
dbxshould be good for now right06:34
Hoste ⁧⁧The MosteHmm06:42
Hoste ⁧⁧The MosteThis ramp and bit here is a tiny bit awkward06:53
dbxramp too close to stairs 07:03
Hoste ⁧⁧The MosteI think it would be good as a glass lookout07:04
Hoste ⁧⁧The MosteAnd for Rottenburg-esque gaps in the fenced ramp07:16
Hoste ⁧⁧The MosteYou know that MvM map right07:20
dbxnot well07:32
Hoste ⁧⁧The MostePull a Joe Rogan and pull that shit up07:38
Hoste ⁧⁧The Mostemvm_rottenburg07:41
Hoste ⁧⁧The MosteOne more thing would be the health pack placements11:07
dbxwhat about them11:24
Hoste ⁧⁧The MosteI think it's usually a good idea not to put them right at any 'landmarks'11:36
Hoste ⁧⁧The MosteSo the sniper cubby is it's own thing, so having a health pack in there is questionable11:52
Hoste ⁧⁧The MosteBut having a small health pack could be a bit odd gameplay-wise because normally you would want to retreat to get health12:10
Hoste ⁧⁧The MosteAnd since they're both right next to the point you can kind of hold the point pretty strongly12:26
Hoste ⁧⁧The MosteAlso this isn't really an issue but I can do this with the triangle clipping 12:54
dbxdid you just surf it lol13:17
Hoste ⁧⁧The MosteSkill issue13:30
Hoste ⁧⁧The Mosteʕ●ᴥ●ʔ13:32
dbxyes13:37
dbxfuck it13:51
Hoste ⁧⁧The MosteBasically don't use triangle clipping to signify out-of-bounds standing14:18
Hoste ⁧⁧The Moste¯\_(ツ)_/¯14:19
dbxwhat to do then14:27
Hoste ⁧⁧The MosteJust raise the wall or the clipping14:34
Hoste ⁧⁧The MosteSo it can't be stood upon14:38
Hoste ⁧⁧The MosteLater on when you texture things you can put in the implied detail to show walls like that shouldn't be stood on16:07
dbxhmm16:07
Hoste ⁧⁧The MosteBut I do think this leftover remnant of the dropdown area should be a lookout with glass16:26
dbxi was thinking dropdown could go here16:58
dbxbut then17:04
dbxitd be the only rollout anyone used17:07
Hoste ⁧⁧The MosteWell the long ramp is very fast still17:15
dbxonly if you know to surf it17:22
Hoste ⁧⁧The MosteAlso has a lot more cover17:24
Hoste ⁧⁧The MosteWhereas that doesn't17:28
Hoste ⁧⁧The MosteThat dropdown would be a last-effort rush for the point I'd say17:52
Hoste ⁧⁧The MosteIf you put it there17:55
Hoste ⁧⁧The MosteGood for heavies retaking the point18:03
Hoste ⁧⁧The MosteOr any pyros 18:10
dbxyeah18:23
Hoste ⁧⁧The MosteBecause it'd be hell for them traversing this Runescape duel arena obstacle course18:24
dbxi'll consider it18:26
dbxlmao18:30
Hoste ⁧⁧The MosteI still think this should be a box18:50
Hoste ⁧⁧The MosteBecause I can stand here and look18:55
dbxlol19:14
dbxnice spot19:15
Hoste ⁧⁧The MosteThis cubby only has sightline on the point and the bottom of the mid ramp20:00
Hoste ⁧⁧The MosteAnd of course the enemy cubby20:04